I can't believe it's Friday already! So great to see the discussion evolve. Thank you, Kris and Ellen, for hosting.
Just wanted to add my two cents here...
Quote:
How does each artist's individual style affect your storytelling?
It depends! As a writer with absolutely zero physical visual artistic skills (read: I can't hold a pencil and make the magic happen), it goes one of two ways: either, as Andrew F mentioned, I'm writing the story first, in which case I must go hunt for an appropriate artist after the fact, or I in fact do have an artist in mind, in which case I'm very aware of their strengths and style and write FOR them specifically. That's a lot of fun, honestly.
I enjoy both ways... Sometimes stories just are what they are and there's something very satisfying about following them around, but then I'm left with the challenge of finding someone whose style is right AND responds to it well enough to want to devote a substantial chunk of their lives (yes, even short stories demand substantial chunks) to bringing it to life.
When writing for someone specifically, it's a real challenge, because for me, it starts from thematic subject matter on down. It's more than "well, this guy is really good at drawing people and faces, but gets bored with infrastructure like city buildings, so I'm not going to give him a ginormous city landscape to deal with" (my husband Leland , for example!). I try to look at their past work and discover what resonates with them and take it from there. And it can take some time. For example, I was messing around with something for Andrew and I tossed it out. It's like, hang on, why would I ask Andrew to work on that? It's Andrew!
I have, in fact, misjudged this wildly.
Quote:
What kind of verbal bridges do you have to cross every time you work with a new artist?
Honestly? The biggest verbal bridges are my own. For a writer, I can be incredibly inarticulate when it comes to actually describing certain things, especially a general feel or style or (my least fave) character designs. The picture starts out fuzzy and it's only with some back-and-forth that it gets clearer. When I'm working on something with Leland, he can get a little frustrated with this. "Well, you SAID you wanted [blah]." And I'm going, "Yeah, well, I didn't know what the fudge I was talking about."
On the other hand, sometimes artists will point out truths about what I'm doing that I can't even see. When I wrote "Yes, Mother," the little girl in the story was a teenager. I said she was a teenager in the script, perhaps once, at the beginning. I thought of her as a teenager. Sami didn't even notice. Because everything ELSE about the story said, "8-10 year old" to him. So that's what he drew. And he was right. So I had to go back and fix the dialogue to make it 8-year old girl dialogue, not teenager dialogue.
We're working on another piece right now, a Bluebeard adaptation. And he did it again. There's a moment where he had the young woman in the story doing something I didn't expect, and I said, "She would do this, actually" and he said, "Why? I wouldn't expect someone with [blah] going on to do that."
That kind of thing is very helpful to me, and makes the process extremely gratifying.
Quote:
Whose visual work inspires your verbal style?
Oh my gosh, there are so many. But above all, I'd have to say a thing, not a person, influences me most. The Tarot is a language in and of itself to me, and I use it all the time.
